This is my Unity first year assignment. It is a prototype with a focus on game mechanics.

Full screen the game if the mouse does not let you look.

The yellow and black cubes open their respective doors, use these to bypass the game (useful after you restart) and there are cat walks you can use during platforming segments.

Controls: 

USE R TO RESET THE LEVEL WHEN STUCK.

W, A, S, D - Move forward, left, backwards, and right

Mouse - Look around

SPACE - Jump

E - Interact/Grab

F - Flip your gravity 

Q - Flip gravity of an object near you